Wednesday, 25 November 2015

OUAN603 - Extended Practice: Sources & Research (Rationale)

OUAN603 - Extended Practice:

Sources & Research (Rationale)

Seeing as my initial idea will be predominantly character based, it made sense to look at some really informative books on character design from the library. After reeling out my ideas to a few friends, some even suggested that Horrible Histories would not only be good to look at from an illustrative/character point of view, but because their content is very similar to what I would like to undertake, so checking out some Horrible Histories books (of which I read plenty as a child so I look forward to revisiting their works) would be incredibly beneficial to the project.

Looking into high school curriculum/syllabus is also another necessary task that must be done as if I am to in any way show this to a high school audience or to get this used by anyone for educational purposes. I will need to look into ethics/appropriateness and as to what I can get away with in terms of humour - humour will be present in my project as not only is it engaging, it will hopefully give it a stylised and quirky atmosphere, just like that of Horrible Histories. I chose a high school audience as not only is Art an independant subject taught at a range of levels, (in comparison to primary levels where art and design are thrown together) high school students from 13-18 will understand and appreciate the humour more in my opinion - you sort of have to "dumb" the jokes down to a very basic level (not to be patronising) if you're aiming at a younger audience which is not something I want to do!

Here are some of the sources I've look at so far:

http://horrible-histories.co.uk/ (TV show and book illustrations)
http://www.aqa.org.uk/subjects/art-and-design/gcse/art-and-design-4200 (Syllabus at GCSE level)
http://www.aqa.org.uk/subjects/art-and-design/as-and-a-level/art-and-design-2200 (Syllabus at A Level)
http://www.dummies.com/how-to/content/art-history-timeline.html (Basic breakdown of movements)
http://www.visual-arts-cork.com/history-of-art-timeline.htm (More in-depth timeline)

OUAN603 - Extended Practice: Initial Ideas (Rationale)

OUAN603 - Extended Practice:

Initial Ideas (Rationale)

Extended Practice, being the largest of the modules in terms of practical output, will definitely be a challenge and need a lot of research in order to produce something worthy and representative of my time at LCoA. I've had many, many ideas since being briefed on this module, however the one that really stood out to me that would be probably the most successful is that of an educational piece of animation using characters to illustrate the narrative and be more entertaining.

Some of my initial ideas were focused around the continuation of more mental health work, however after COP and a possible topic in PPP, I felt that I needed a more lighthearted task, with a more obvious audience and for a slightly different purpose - albeit still within an educational field. After setting my mind on an educational short, I thought about purpose, my own experiences in school, and how they had been shaped by some of the content I had watched/used in order to further my studies.

In more "academic" subjects such as the sciences, history, languages, and mathematics, there seems to be an abundance of interactive materials and entertainment-based learning available. However, in the art department in my own high school, it was very difficult to find such materials as art is indeed a very hands-on and kinesthetic subject. I decided that creating a "History of Art" short would be a good idea as that can not only prove that there is an academic side to art, but it would also allow for a change in the classroom and a more fun way of learning about influential artists and movements.

I then decided to get together some sources of inspiration for this possible project so that I had a clear understanding of what would inform it, and how I would undertake research and development further. By creating a mood board on Pinterest, I was able to get all those jumbled-up ideas down in one place, and understand whether it would work or not.