Saturday, 12 March 2016

OUAN603 - Extended Practice: Voice Acting Update

OUAN603 - Extended Practice:

Voice Acting Update

After sending out all of the scripts to each of the three voice actors that offered to help me with the project, I have so far only had consistent communication with Elisa, my female actor. Due to my trying to contact both males and hearing nothing back as of yet, Elisa has very, very kindly offered to take on the role of Narrator voluntarily. I am thrilled to hear that she's willing to help out both the female roles and now the narration as I understand she's very popular and travels all over the world, having a very tight time schedule.

We have been keeping in touch and she has confirmed that she will complete the voice overs tomorrow and send them to me in the afternoon. She asked if I would kindly return a favour by writing up a testimony for her website so that it would aid towards her getting a possible job offer tomorrow with a big company. I was more than happy to put in a kind word for her and give an honest and professional representation of the work she has done for my project and just how great her voice is.

- The Next Day -

Elisa sent me her voice recordings this morning and I have just had a chance to listen to them, edit them into the respective three files for each movement, and evaluate the work she has done for me. We have hit a few snags in the project plan as I was aiming to keep my animations under 60 seconds each, however, after Elisa had sent me the recordings of her voice overs (she did many takes and we decided that the one with the subtle accents was best as young teens need to be able to easily understand the voicing so we went with the least amount of accent emphasis), we found out that each animation with all three characters and the first part of narration would go well over a minute...

CONTINGENCY PLAN:

I have now decided, also for added humour and to make a good thing out of a project hiccup, to name my franchise "Art in 60 Seconds-ish". This will still keep the audience aware that it won't be massively long, whilst being funny about a problem and turning it into something good. I will redo my logos because of this and make the logo more obvious. Each animation will now hit around one minute thirty, but all are going to make it under two minutes easily I should think.

I have learned from this that voice acting, despite asking the actors (as talented as they are) to kindly keep it as fast as possible and to hit a specific time, it isn't always possible as accents especially take time to pronounce and work towards making them sound authentic. Otherwise, if she had rushed them, they wouldn't be understandable, and would make the sound awkward to listen to. I think the decision to extend the timing is okay, as I'm sure with a little bit of help and support from others, I will be able to make something I can be proud of. Besides, "Art in 60 Seconds-ish" sounds hilarious to me, and highlights that yes, problems do occur, but you know what? It's not the end of the world and life really is just one big game. Have fun. Go crazy. Exceed time limits. Hardcore. 

Impressionism by Elisa Berkeley
Dadaism by Elisa Berkeley
Surrealism by Elisa Berkeley

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